Encounter: wish-”granting” tree; the interior chamber contains a pocket dimension in which time passes more slowly at a rate of 1:100, allowing characters that fall for the tree’s trap to develop the skill indicated and emerge fairly quickly…at least by their companions’ reckoning

source: Oglaf (NSFW if you didn’t know)

Encounter: a chicken-headed man in a loud suit and sandals, who is kind of worked up that his friend Ben Franklin has been turned to bronze. I tell ya, though, there’s probably a medallion or a wand or something around that could turn him back, if you wanna earn some dough, y’know?

Accept quest? y / n

dennys:

Jeff and Brenda decided to pop a nice bottle of cHAMpagne to celebrate his promotion.

Item: magnum bottle of cHAMpagne, full of curiously effervescent ham cubes that produce a jovial drunkenness; created by the party-god Dionysus and distributed by his chain of 24-hour diners.

Encounter: Scrappy Doo, lawful-neutral dogfolk Barbarian-Paladin liable to go Berserker at anything that even remotely offends his sense of good and evil. Charisma is firmly locked at 1 and cannot be affected by Charisma-raising magic or items.

Encounter: a top-hat with legs and a pair of hovering double-ended hands; the hat contains an oversized Deck of Illusions, which the free hand can use as a standard creature with a standard deck; the other hand has a scepter that can trap creatures in one of ten pocket-dimension cells within the hat. As with the Mirror of Life Trapping, if it accidentally tries to trap an eleventh creature, a random one of the other ten is freed, and if the hat is destroyed then they all are set free.