Item: Big Boob Cream: A variety of Herbs, Spices, and various monster bits synthesized into a breast enlargement formula. When applied to the chest, roll 1d6 to see how many cup sizes you go up by, giving an increase to charisma up to an F cup. Each fresh bottle contains 10 uses, and can be used multiple times in one action. (Roll multiple d6s in this case.) If your cup size goes over L from using this, your movement speed is reduced by 10 feet.
Encounter: a top-hat with legs and a pair of hovering double-ended hands; the hat contains an oversized Deck of Illusions, which the free hand can use as a standard creature with a standard deck; the other hand has a scepter that can trap creatures in one of ten pocket-dimension cells within the hat. As with the Mirror of Life Trapping, if it accidentally tries to trap an eleventh creature, a random one of the other ten is freed, and if the hat is destroyed then they all are set free.
Sentient googly eyes. They just…stick to things that need eyes. Sometimes they stick over existing eyes but only as a punchline. Always on the hunt for a new host. They move around a lot.
Encounter: sentient googly eyes with little spider legs. Usually come in pairs, although not always. Probably spies for some wizard that either has gone mad or has a weird sense of humor, relaying what they see back to headquarters. Treat as Arcane Eyes with legs instead of hovering.
Item: prosthetic leg that grants the wearer several of a woodpecker’s adaptions: a head that is 100% proof against bludgeoning damage, and the less-useful ability to deliver headbutts at a rate of 20 per second. Might have limited appeal since you have to actually replace a leg with it, but hey, how many axe-fights and monster encounters could you really get through without losing a leg at some point?
EDIT: actually, 20 headbutts per second (120 per round) wouldn’t be a bad attack at all, especially if paired with a spiked helmet or something, geez