Item: Big Boob Cream: A variety of Herbs, Spices, and various monster bits synthesized into a breast enlargement formula. When applied to the chest, roll 1d6 to see how many cup sizes you go up by, giving an increase to charisma up to an F cup. Each fresh bottle contains 10 uses, and can be used multiple times in one action. (Roll multiple d6s in this case.) If your cup size goes over L from using this, your movement speed is reduced by 10 feet.

Encounter: a top-hat with legs and a pair of hovering double-ended hands; the hat contains an oversized Deck of Illusions, which the free hand can use as a standard creature with a standard deck; the other hand has a scepter that can trap creatures in one of ten pocket-dimension cells within the hat. As with the Mirror of Life Trapping, if it accidentally tries to trap an eleventh creature, a random one of the other ten is freed, and if the hat is destroyed then they all are set free.

the-german-russian-shitposter:

shittycryptids:

Sentient googly eyes. They just…stick to things that need eyes. Sometimes they stick over existing eyes but only as a punchline. Always on the hunt for a new host. They move around a lot.

Encounter: sentient googly eyes with little spider legs. Usually come in pairs, although not always. Probably spies for some wizard that either has gone mad or has a weird sense of humor, relaying what they see back to headquarters. Treat as Arcane Eyes with legs instead of hovering.

Item: prosthetic leg that grants the wearer several of a woodpecker’s adaptions: a head that is 100% proof against bludgeoning damage, and the less-useful ability to deliver headbutts at a rate of 20 per second. Might have limited appeal since you have to actually replace a leg with it, but hey, how many axe-fights and monster encounters could you really get through without losing a leg at some point?

EDIT: actually, 20 headbutts per second (120 per round) wouldn’t be a bad attack at all, especially if paired with a spiked helmet or something, geez