https://randomitemdrop.tumblr.com/post/179117149906/audio_player_iframe/randomitemdrop/tumblr_peegxcmgqL1v1bb4s?audio_file=https%3A%2F%2Fwww.tumblr.com%2Faudio_file%2Frandomitemdrop%2F179117149906%2Ftumblr_peegxcmgqL1v1bb4s

awfulmidis:

Spell: Curse of Monkey Music, causes any music a bard plays to use the Donkey Kong Country soundfont, pitting a -2d4 penalty on any bardic spell they attempt to cast.

Item: Wand of Slot F*ckery; wielder targets a magic user and upon a successful touch attack it replaces one of their prepared spells with one of the following:

  1. Conjure Vermin
  2. Grease
  3. Zone of Evasion (as Zone of Truth, but instead of being unable to lie, creatures are unable to answer questions or make direct statements)
  4. Splash
  5. Snilloc’s Snowball
  6. Detect Rhubarb
  7. Horizikaul’s Cough
  8. Bigby’s Indiscriminate Backhand (a large illusory hand appears and goes
    upside the heads of every creature in a ten-foot radius of the caster)

The Wand’s target creature should roll a Perception check to see if they notice the change.

Item: Wand of Stun Spore; any corporeal creatures in a ten-foot radius must roll save against d10 rounds of Paralysis.

If anybody’s really enjoying my blogs and the various “Probably___RPGIdeas” and such, you could probably make a whole blog of nothing but adapting Pokemon moves as D&D spells.