
Encounter: gorilla smuggler; uses a Wand of Petrification to capture and transport his prey
Homebrew loot, weapons, armor, and snacks for your tabletop gaming and DM/GM needs

Encounter: gorilla smuggler; uses a Wand of Petrification to capture and transport his prey
Item: Horrorphonic Array; grants the operator’s party an Ominous Aura, giving its members Initiative and causing its opponents to be Frightened

Encounter: CEO of an evil 90s megacorp that appears to produce nothing but mutagenic toxic waste

Encounter: Jim from accounting doing his damnedest impression of an evil wizard and really giving it the oomph, despite having no idea what he’s doing

Encounter: Iron Jaw of the Cosmic Cowboys doesn’t like your type, law-man

Item: Scumbag Hat: alters wearer’s alignment to Chaotic Evil

Item: Eyes of Doom: These smoked crystal lenses fit over the user’s eyes, enabling him to cast doom upon those around him (one target per round) as a gaze attack, except that the wearer must take a standard action, and those merely looking at the wearer are not affected. Those failing a DC 11 Will save are affected as by the doom spell. (image source; item source)

Item: Skull Pauldrons mounted with a pair of slain monster skulls, giving the wearer two extra Head Slots on which to wear hats, helmets, periapts, &c., gaining any magical effects of those items. Both skulls can talk and have their senses (sight, hearing, &c.) but cannot move; the one on the left is Lawful Evil, the right Chaotic Evil.
(source, in case you really want one)
Item: evil adventure party that has been turned into Playmobil figures