Item: Dream Jar: Once a day you may put a dream you have into the jar and roll a d20. On a roll of 16 or higher, a slip of paper will appear in your hand that will tell you something you need in order to achieve that dream. On a 1 a slip of paper will appear in your hand with a bad pun written on it.
Item: Psychedelic Hat, granting the wearer a perfect knowledge of the location of the source for hallucinogens and entheogens and how to best get there, as the spell Find The Path
Item: after punching someone in the head, allows you to listen to the last thought they had before you did it. Unfortunately unless they didn’t see you coming it’s usually “what the hell is that Player Character doing with that banana”
Item: Plaque of Knowledge: A plaque that can stick to any surface that one would traditionally be able to affix a plaque to. Can be asked questions about the anything that has happened within a one mile radius and it will give an answer under 42 characters long. Answers in the language the question was asked in.
Item: Shirt of Noses; for every nose within 50 feet, the word “nose” appears on the shirt, allowing a rough census of the area. Can be avoided with Avoid Detection or whatever.