Item: bottle of Epiphany Vodka, containing fifteen shots. After taking a shot, if a character makes a Wisdom check within the next ten turns, they are automatically considered to have rolled a Nat 20. It is still vodka, so maybe avoid taking too many shots in too short a time (please adventure responsibly).
Tag: alcohol
![](https://66.media.tumblr.com/fac321b69ec547bb6d7b1495d9c04d57/tumblr_peigmiKQVu1sfw3k5_640.jpg)
Item: bottle of totally legit Johnnie Worker Red Labial Old Scotch Whisky, distillbd, blended and olded in Yantai Tianchi, Scotland
Item: Flask of Moonshine, small flask containing an infinite amount of liquid moonlight. Incredibly alcoholic.
Item: Flask of the Cat; any liquor stored inside gains the effect of a Potion of Cat’s Grace.
Encounter: hipster bartender with five right arms and just one left arm
Jeff and Brenda decided to pop a nice bottle of cHAMpagne to celebrate his promotion.
Item: magnum bottle of cHAMpagne, full of curiously effervescent ham cubes that produce a jovial drunkenness; created by the party-god Dionysus and distributed by his chain of 24-hour diners.
Item: Ale of the Bishop’s Finger, brewed at a monastery with a real bishop’s finger in every batch–high-quality, flavorful, and rare, thanks to the fact that bishops only have so many fingers. The brewers and their bishops follow a lawful-neutral god fiercely opposed to mortals using magic, and for d4 hours per pint consumed, any magic user that attempts to cast a spell will instead uncontrollably urinate a pint of Holy Water. Additionally, for every hundred bottles, one of them will contain the bishop’s finger; roll save against choking on it.
Item: Jägerbomb; can be drunk for the usual effects, or can be used as a weapon as Holy Water but Chaos-aligned instead of Good, dealing 1 Necrotic damage to any Lawful creatures in the splash zone.