Item: human skull that crackles with pink energy and causes great disturbances of the air, as though some powerful magical effect was about to take place. It does not, as the skull has no other effect. It cannot be turned off, but if put inside a dark sack it eventually quiets down.

Item: Breastplate of Lion Quintessence, allowing the wearer to split into a group of cat-like creatures, with all their gear disappearing into a pocket dimension inaccessable save by returning to true form. Despite the name, the size of each “lion” is only about three feet long for a standard human, elf, &c., with one for each limb and another for the torso–so five for a standard character, but if the character is missing an arm, there will only be four, or if they have extras, more.

Item: sandals ornamented with the eyes from a Beholder’s tendrils, but not sure which ones; whatever it is, in their desiccated form they cannot fire the rays that cast the spells, but the wearer can cast them through a successful touch attack. This could be by touching them gently with the sandal or even throwing it at them, but let’s be honest, what player is going to pass up the ability to turn monsters to stone by kicking them? Roll d10 once per sandal (so probably twice if you get a standard set, but maybe you just find one since even I know giving this one is unbalanced, &c.)

  1. Charm Monster
  2. Charm Person
  3. Disintegrate
  4. Fear
  5. Finger of Death
  6. Flesh to Stone
  7. Inflict Moderate Wounds
  8. Sleep
  9. Slow
  10. Telekinesis