Spell: Tim Stop. You briefly stop the flow of time for everyone named Tim (character or player). Tim skips 1d4 + 1 turns, during which time all other characters and creatures can use actions and move as normal. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a Tim or an object being worn or carried by Tim. In addition, the spell ends if you move Tim to a place more than 1,000 feet from the location where you cast it.